Mega Man – A Casual Playthrough

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With the recent release of Mega Man 11, I’m in a bit of a Mega Man mood! So we’re gonna play the very first classic Mega Man game in celebration! Check it out!

Be sure to keep an eye on my YouTube channel for updates! The whole game will be posted soon. So subscribe, if you would like too!

For the moment though, Sparky is signing off! Happy watching!

The Good, The Bad, and the Online Subscription Service (Nintendo Switch Online Discussion)

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I’m going to start this out by making something very clear: I don’t play games online very often. I much prefer single player gaming experiences, and when it comes to multiplayer, I like sitting on a couch with friends and family face to face. The only game I play online regularly is Team Fortress 2, and I only sporadically play other games online with friends, or jump into a random Mario Kart games on rare occasions. So maybe I’m not the BEST person to be talking about this subject. But regardless, let’s discuss Nintendo Switch Online.

For those of you out of the loop, Nintendo Switch Online is the Big N’s new online subscription service for their smash hit hybrid console, the Switch (as if the name wasn’t obvious enough). For a measly 20 dollars a year, it allows you access to free games, exclusive special offers, save-data backups, and of course online multiplayer for your favorite Nintendo games. Sounds like a good deal, right?

Well, not everyone is happy with the introduction of this new service. Especially considering the fact that the Switch’s online multiplayer has been free to access for well over a year up until this point.

Back in March of 2017, the plan was to have Nintendo Switch Online launch the same year as its home console. Online play would be free for a few months, and then it would be swapped out for the paid subscription. But then the launch of the service was delayed to an unknown date. And as it turns out, it wasn’t ready for the public use for a full year’s time.

During the delay, the Switch became wildly popular and a best seller, having sold almost twenty million units since launch and surpassing it’s predecessor’s lifetime sales by six million. Needless to say, it’s built up quite the player base in a short amount of time. And large majority of those players enjoy playing games like Mario Kart 8 Deluxe, ARMS, and Splatoon 2 online with other Switch owners.

So now, after a year and a half of free online for all, that access to the world of internet gaming is being locked behind a pay wall. And people are understandably angry. Splatoon 2 players have been hit especially hard by this, because all of the games events and a majority of people’s playtime with the title takes place in its online environment. Sure, there IS solo gameplay content, but the entire purpose behind the series is to be Nintendo’s take on a multiplayer shooter. And through all this, the previous entry in the series is still free to play online on the Wii U.

Considering how long the service was delayed for, the higher ups at Nintendo had a long time to think about how Switch Online should be handled and how their players would react to the change. But they stuck to their original plan, and now have to deal with the angry backlash. The services’ overview trailer on YouTube reflects this anger, with the reactions to it being astoundingly negative. And players have every right to be negative and angry about the change.

But at the same time, it’s surprising to me just HOW upset people are. Reactions vary between mild annoyance to being absolutely LIVID over the change. They’re acting like Nintendo sent armed infantry to their homes and threatened to kill their parents, friends, and pets if they didn’t hand over twenty bucks.

And that’s the kicker here: twenty dollars a year. People are getting their panties in a twist over what a minimum wage job pays in under two hours. Is it really worth vowing a vendetta against Nintendo for such a small amount of money?

Let’s put this into focus for a second, and compare Nintendo Switch Online to the other leading console’s similar services. For the Xbox One, you have Xbox Live Gold for $59.99 a year. For the Playstation 4, you have Playstation Plus for the same price and the same period of time. All three services offer similar features and similar payment options, with the main differences being that Live Gold and PSPlus are more expensive and have been around for much longer. And yet players have put up with those services for years now. Comparatively, the twenty dollars a year for Switch Online is wildly affordable.

Though I guess the biggest difference between the three gaming giants and their online play is that Nintendo’s online access has ALWAYS been free up until this point. The Wii and the DS had free online play until the service was discontinued, and the 3DS and Wii U still have free online even though the Switch doesn’t. This a big change for die-hard Nintendo fans who have had that freedom of play for a very long time. And having that freedom being taken away is frustrating to say the least.

During the year long delay of it’s launch, Nintendo should have reevaluated Switch Online and what they wanted to accomplish with it. In my opinion, what should have been done is keep basic online play free, while adding Switch Online as an option for a premium service. Switch Online would have provided users with save data back ups, free games, special offers, and extra features to ENHANCE online play, like the use of their phone app for voice chat and unique game features for Switch Online users. (Discussion of the app is another barrel of monkeys that we can talk about, but we’re going to leave it alone for now.)

The Switch Online launch and the reaction to it is a giant mess, to say the least. There are about a hundred ways Nintendo could have gone about creating and introducing the service that wouldn’t strip away features of the console and make their loyal players angry. But I guess my point through all this is that it really isn’t that big of a deal. Shelling out twenty dollars for a year’s subscription won’t break your bank account. And if you don’t have a job or are too young to get one, asking your parent or guardian for an advance in your allowance shouldn’t be too difficult, right?

And even if you don’t have the extra money, there’s still plenty to enjoy about the Nintendo Switch. Considering the system’s portability and ease of play with other Switch owners, the online component to the system is more of a bonus feature, in my opinion. Am I happy that I have to pay for it now? No, not really. But I’m not ANGRY about it either. If anything, I’m excited to see what the fledgling service has to offer and what will be added to it in the future.

Heck, the twenty Nintendo Entertainment System games the service launches with would cost you a hundred bucks if you bought them individually from any other systems’ online stores. And there’s only going to be more games added as time goes on. In no time at all, I’m sure we’ll have a whole slew of classic games with added online play to enjoy. Just imagine getting Nintendo 64 games with online play some day… I like the sound of that!

If you’re upset over the change with Switch Online, that’s okay. You have every right not to like it and be angry. But at the same time, you shouldn’t let your hate blind you to what the service can bring to players. What it offers at the moment may be on the slim side, and it may even feel like a downgrade in some respects. But give it some time, and give it a chance to grow and change for the better. I mean, it’s not like we haven’t known this was coming since the Switch launched. I figured a year and a half would be enough time to prepare for it.

Nintendo Switch Online is most likely not going anywhere, so it’s something we’ll have to get used too. I already have my first year of service payed for, so I’m going to try and enjoy it. And I hope you do as well!

Until next time, keep gaming, my friends! Be sure to let me know your thoughts on the matter, and if what I have to say on the subject makes any sense. But for now, Sparky is signing off!

Smash Bros Character Checklist: The F-Zero Series

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Unfortunately, we must once again talk about what could have been, rather than what could be. Because much like my Star Fox character pick, my F-Zero pick was de-confirmed almost immediately upon Smash Ultimate’s official reveal at E3. It’s almost appropriate, considering the poor unfortunate soul that is the F-Zero series.

While I’m not the hugest fan of the high-speed futuristic racing titles, I would be crazy not to admit how much fun F-Zero is. My favorite is F-Zero X, and it’s one of the most impressive racing games of its era. The amount of speed and action that they made the Nintendo 64 produce from that little game cartridge is an amazing feat. But regardless of how impressive its games might be, it hasn’t prevented the series from falling on very hard times.

The most recent full release in the series is F-Zero Climax, and Japan-only title for the Game Boy Advance. The game was released in 2004, and the series has been on a fourteen year hiatus since then. Fans are always eager to hear from Nintendo about a new F-Zero game, but aside from appearances in Nintendo Land and Mario Kart 8, there is only silence coming from the Big N on the status of the series.

As if to reflect this, to this day Captain Falcon remains the only representative of his home series in Smash Bros, despite being one of the original twelve characters in the first Smash game. And its odd too, considering the absolutely HUGE cast of characters F-Zero has to pick from. F-Zero X alone had a roster of 30 racers and vehicles, and the number only grew from there.

But this leads to the question of who to pick for Smash Bros. Much like the Captain himself, there’s very little reference material to go off of when it would come to building a Smash moveset for an F-Zero racer. After all, most of the action they experience takes place behind the wheel of a vehicle. They would more or less have to be an original character to Smash, and it would take a lot of work to build a play style for them. But honestly, I thought of the perfect one!

One of the original F-Zero pilots from the SNES, it’s the one and only Samurai Goroh!

CharacterChecklistGoroh

But like I said, this is a discussion of what could have been. Goroh has been an Assist Trophy in every Smash game since the concept was introduced. And unfortunately, Smash Ultimate is no different. It’s really a shame too, because I think he could make for a unique character.

Of course, sword-wielding fighters are no strangers to the Smash series. Some even argue that there are too many of them, and adding Goroh to the mix would only make people angry. But you could easily add a twist to the character that would make him vastly different from every other sword user.

When summoned as an Assist in Smash, Samurai Goroh will run and jump around, haphazardly swinging his sword at anyone and anything. And THAT is what would make him a great playable fighter. While most sword users in Smash sport elements of skill, technique, and grace with their movesets, making Goroh completely wild and angry, or even a little silly and clumsy, would be a perfect way to make him his own character.

Just imagine something like King Dedede, a character that sports both brute strength and several goofy elements to his play style and animations. Now take away his hammer and give him a katana, and you’re all set! You’ve got a fantastic concept for a sword-wielding fighter that doesn’t blend into a cast filled with Links and Fire Emblem characters with Down-B Counters.

Sadly though, the day that we might see Goroh get promoted from an Assist Trophy to a playable character will have to be some other time in the future, continuing the trend of abusing F-Zero. And you know what the worst part of all this? I meant to post this BEFORE I posted the Earthbound Character Checklist, and I forgot. Even I’M being mean to F-Zero! It was completely unintentional, I swear!

Well, before any die-hard F-Zero lovers come at with torches and pitchforks, I’m gonna skedaddle. Be sure to let me know what you think of my idea! Sparky is signing off for now!

Smash Bros Character Checklist: The Earthbound Series

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Like most fans of the series, I’m always eagerly hopeful to hear more about the Earthbound series, also known as the Mother series, from Nintendo. Earthbound on the Super Nintendo is a fantastic, quirky, strange, and even emotional game. Some may call it overrated, but it’s by far one of the best RPGs I’ve ever played.

While the series only has three games under its belt and fans outside of Japan had been left wanting for more Earthbound content for a long time, the past few years have been good to the series. Earthbound finally got a digital re-release on the Wii U and New 3DS, as well as a spot in the SNES Classic Edition’s lineup of titles. And for the first time ever, the original Mother game, going under the new name Earthbound Beginnings, was given a official release overseas. It was 25 years late in its arrival, but a game series that great is worth waiting for!

And speaking of waiting, fans are STILL waiting for an official translation of Mother 3 to be given to us. Nintendo knows we want it, and they’ve known it for years. But we wait, and wait, and wait, and no official announcement seems to be coming. But I for one am willing to wait patiently, as I can get my Earthbound fix with the other two games, as well as regular content from the series in the Super Smash Bros titles.

Of course, Earthbound hero Ness was one of those characters in the original Smash Bros where I had no clue who he was at first. It wasn’t until many years later that I gained a true appreciation for the series. Once Lucas joined the Smash line up in Brawl, my knowledge of the series had grown, and it peaked my interest in playing as the Mother duo. Because of this, Lucas is now my secondary main fighter (right after Yoshi) in every Smash game he’s shown up in.

But then comes the subject of adding more Earthbound characters to the Smash Roster. The most obvious choice would be the Earthbound Beginnings protagonist Ninten. But making him an individual fighter from Ness and Lucas would be an issue, considering Lucas IS already a partial clone of Ness. Creating a third character that has the same kind of play style would be almost redundant, but making Ninten an Echo fighter of either of the existing Earthbound reps is always an option.

But what about picking a DIFFERENT character from Earthbound Beginnings? The game does have several other protagonists. There’s Lloyd, Ana, Teddy, and even Pippi. And while I’m sure any of them could make for an interesting inclusion in the Smash roster, I feel like none of them really have enough support and popularity behind them to include them as playable fighters. So if not any of the heroes, then who could be brought in to represent the first Mother game? Well… how about the main villain?

Coming from beyond the stars to take over the planet, its the cosmic destroyer Giygas!

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Okay, I’ll be completely honest. I have no idea how Giygas would play in Smash. I really have no conceivable idea of what his moveset could be. I don’t even really know what you would make him LOOK like. The guy doesn’t even have any official art of any kind, the sprite above being the only existing visual reference I know of. All I know is that I want this to happen so very badly.

Including Giygas in Smash would be a case of essentially having to build a character from the ground up, seeing that there’s very little to work off of from his source games. Much like Captain Falcon, the Ice Climbers, or the Duck Hunt Duo, what Giygas could end up doing in Smash would be almost completely original to the character.

Of course, you could pull some reference from the different PSI powers used in Earthbound, since Giygas is known to use them as well. But there is one other point of  interest for a moveset that could be drawn from: the Legendary Pokemon Mewtwo. It’s thought that Mewtwo was inspired by Giygas, specifically his form from Earthbound Beginnings. They do share some physical similarities, and they both have psychic powers of course. While I wouldn’t want Giygas to be an Echo Fighter of Mewtwo, it could be possible to draw some inspiration from how Mewtwo operates in Smash in order to create a playable Giygas.

But even if deciding a moveset for the character would prove to be difficult, there is one part of it that I absolutely know how it should work: his Final Smash.

Picture this: Giygas traps you with his PSI, and the screen starts to warp, morphing into the familiar black and red nightmare from the end of Earthbound. Then, a text box pops up on screen saying “You Cannot Grasp the True Form of Giygas’ Attack!”, and your fighter is then promptly erased from existence (or at least they would be at high damage).

That idea for a Final Smash is almost the sole reason that made me think of Giygas being a playable fighter. And it’s just so perfect, that I DESPERATELY want it to be a reality.

What do you think? Do you like my idea? Do you think I’ll get my wish? Or do you think my idea is about as likely as Mario being cut from Smash Bros all together? Let me know! But for now, Sparky is signing off. See you next time!