Smash Bros Character Checklist: The F-Zero Series

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Unfortunately, we must once again talk about what could have been, rather than what could be. Because much like my Star Fox character pick, my F-Zero pick was de-confirmed almost immediately upon Smash Ultimate’s official reveal at E3. It’s almost appropriate, considering the poor unfortunate soul that is the F-Zero series.

While I’m not the hugest fan of the high-speed futuristic racing titles, I would be crazy not to admit how much fun F-Zero is. My favorite is F-Zero X, and it’s one of the most impressive racing games of its era. The amount of speed and action that they made the Nintendo 64 produce from that little game cartridge is an amazing feat. But regardless of how impressive its games might be, it hasn’t prevented the series from falling on very hard times.

The most recent full release in the series is F-Zero Climax, and Japan-only title for the Game Boy Advance. The game was released in 2004, and the series has been on a fourteen year hiatus since then. Fans are always eager to hear from Nintendo about a new F-Zero game, but aside from appearances in Nintendo Land and Mario Kart 8, there is only silence coming from the Big N on the status of the series.

As if to reflect this, to this day Captain Falcon remains the only representative of his home series in Smash Bros, despite being one of the original twelve characters in the first Smash game. And its odd too, considering the absolutely HUGE cast of characters F-Zero has to pick from. F-Zero X alone had a roster of 30 racers and vehicles, and the number only grew from there.

But this leads to the question of who to pick for Smash Bros. Much like the Captain himself, there’s very little reference material to go off of when it would come to building a Smash moveset for an F-Zero racer. After all, most of the action they experience takes place behind the wheel of a vehicle. They would more or less have to be an original character to Smash, and it would take a lot of work to build a play style for them. But honestly, I thought of the perfect one!

One of the original F-Zero pilots from the SNES, it’s the one and only Samurai Goroh!

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But like I said, this is a discussion of what could have been. Goroh has been an Assist Trophy in every Smash game since the concept was introduced. And unfortunately, Smash Ultimate is no different. It’s really a shame too, because I think he could make for a unique character.

Of course, sword-wielding fighters are no strangers to the Smash series. Some even argue that there are too many of them, and adding Goroh to the mix would only make people angry. But you could easily add a twist to the character that would make him vastly different from every other sword user.

When summoned as an Assist in Smash, Samurai Goroh will run and jump around, haphazardly swinging his sword at anyone and anything. And THAT is what would make him a great playable fighter. While most sword users in Smash sport elements of skill, technique, and grace with their movesets, making Goroh completely wild and angry, or even a little silly and clumsy, would be a perfect way to make him his own character.

Just imagine something like King Dedede, a character that sports both brute strength and several goofy elements to his play style and animations. Now take away his hammer and give him a katana, and you’re all set! You’ve got a fantastic concept for a sword-wielding fighter that doesn’t blend into a cast filled with Links and Fire Emblem characters with Down-B Counters.

Sadly though, the day that we might see Goroh get promoted from an Assist Trophy to a playable character will have to be some other time in the future, continuing the trend of abusing F-Zero. And you know what the worst part of all this? I meant to post this BEFORE I posted the Earthbound Character Checklist, and I forgot. Even I’M being mean to F-Zero! It was completely unintentional, I swear!

Well, before any die-hard F-Zero lovers come at with torches and pitchforks, I’m gonna skedaddle. Be sure to let me know what you think of my idea! Sparky is signing off for now!

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Smash Bros Character Checklist: The Earthbound Series

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Like most fans of the series, I’m always eagerly hopeful to hear more about the Earthbound series, also known as the Mother series, from Nintendo. Earthbound on the Super Nintendo is a fantastic, quirky, strange, and even emotional game. Some may call it overrated, but it’s by far one of the best RPGs I’ve ever played.

While the series only has three games under its belt and fans outside of Japan had been left wanting for more Earthbound content for a long time, the past few years have been good to the series. Earthbound finally got a digital re-release on the Wii U and New 3DS, as well as a spot in the SNES Classic Edition’s lineup of titles. And for the first time ever, the original Mother game, going under the new name Earthbound Beginnings, was given a official release overseas. It was 25 years late in its arrival, but a game series that great is worth waiting for!

And speaking of waiting, fans are STILL waiting for an official translation of Mother 3 to be given to us. Nintendo knows we want it, and they’ve known it for years. But we wait, and wait, and wait, and no official announcement seems to be coming. But I for one am willing to wait patiently, as I can get my Earthbound fix with the other two games, as well as regular content from the series in the Super Smash Bros titles.

Of course, Earthbound hero Ness was one of those characters in the original Smash Bros where I had no clue who he was at first. It wasn’t until many years later that I gained a true appreciation for the series. Once Lucas joined the Smash line up in Brawl, my knowledge of the series had grown, and it peaked my interest in playing as the Mother duo. Because of this, Lucas is now my secondary main fighter (right after Yoshi) in every Smash game he’s shown up in.

But then comes the subject of adding more Earthbound characters to the Smash Roster. The most obvious choice would be the Earthbound Beginnings protagonist Ninten. But making him an individual fighter from Ness and Lucas would be an issue, considering Lucas IS already a partial clone of Ness. Creating a third character that has the same kind of play style would be almost redundant, but making Ninten an Echo fighter of either of the existing Earthbound reps is always an option.

But what about picking a DIFFERENT character from Earthbound Beginnings? The game does have several other protagonists. There’s Lloyd, Ana, Teddy, and even Pippi. And while I’m sure any of them could make for an interesting inclusion in the Smash roster, I feel like none of them really have enough support and popularity behind them to include them as playable fighters. So if not any of the heroes, then who could be brought in to represent the first Mother game? Well… how about the main villain?

Coming from beyond the stars to take over the planet, its the cosmic destroyer Giygas!

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Okay, I’ll be completely honest. I have no idea how Giygas would play in Smash. I really have no conceivable idea of what his moveset could be. I don’t even really know what you would make him LOOK like. The guy doesn’t even have any official art of any kind, the sprite above being the only existing visual reference I know of. All I know is that I want this to happen so very badly.

Including Giygas in Smash would be a case of essentially having to build a character from the ground up, seeing that there’s very little to work off of from his source games. Much like Captain Falcon, the Ice Climbers, or the Duck Hunt Duo, what Giygas could end up doing in Smash would be almost completely original to the character.

Of course, you could pull some reference from the different PSI powers used in Earthbound, since Giygas is known to use them as well. But there is one other point of  interest for a moveset that could be drawn from: the Legendary Pokemon Mewtwo. It’s thought that Mewtwo was inspired by Giygas, specifically his form from Earthbound Beginnings. They do share some physical similarities, and they both have psychic powers of course. While I wouldn’t want Giygas to be an Echo Fighter of Mewtwo, it could be possible to draw some inspiration from how Mewtwo operates in Smash in order to create a playable Giygas.

But even if deciding a moveset for the character would prove to be difficult, there is one part of it that I absolutely know how it should work: his Final Smash.

Picture this: Giygas traps you with his PSI, and the screen starts to warp, morphing into the familiar black and red nightmare from the end of Earthbound. Then, a text box pops up on screen saying “You Cannot Grasp the True Form of Giygas’ Attack!”, and your fighter is then promptly erased from existence (or at least they would be at high damage).

That idea for a Final Smash is almost the sole reason that made me think of Giygas being a playable fighter. And it’s just so perfect, that I DESPERATELY want it to be a reality.

What do you think? Do you like my idea? Do you think I’ll get my wish? Or do you think my idea is about as likely as Mario being cut from Smash Bros all together? Let me know! But for now, Sparky is signing off. See you next time!

Smash Bros Character Checklist: The Pokemon Series

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If there is any one thing that you know is going to happen in a Smash Bros, it’s that we’re going to see at least one new character from the Pokemon franchise. With a game series that can add literally hundreds of new potential Smash combatants with every installment, it would be a huge shock if we DIDN’T see a brand new Pokemon on the roster.

After all, each installment of the Smash series has added at least one Pokemon to the fighting lineup. The original Smash Bros on Nintendo 64 gave us Pikachu and Jigglypuff. Melee brought Pichu and Mewtwo to the fray. Brawl introduced the Pokemon Trainer trio and Lucario. And Finally, the Smash 4 series had Greninja join in. So naturally, since a new generation of Pokemon was given to the world between the release of Smash 4 and the announcement of Smash Bros Ultimate, it only makes sense that a Pokemon from those games will drop in on the Smash Bros scene.

But with the release of Pokemon Ultra Sun and Ultra Moon, there are 85 Pokemon from the Alola region to choose from. Picking just one to go into Smash Bros is no easy task! But there are two important factors that go into choosing a Pokemon character: how popular they are, and how unique they are compared to other Pokemon.

Charizard was always an immensely popular in the Pokemon fandom, so it felt natural that eventually he became playable alongside his fellow Generation 1 starters. Likewise, Lucario was also a really popular Pokemon, and was a head-lining mascot of sorts for Generation 4, with his own title movie and the unique attribute of using Aura. And while Greninja was actually brought to Smash while Generation 6 was being developed, he also turned out to be a popular pick with a cool gimmick of combining ninja abilities with water that was built on for his Smash Bros appearance.

So what would be the Generation 7 equivalent to those three? A popular Pokemon with a unique gimmick that could be expanded on for a Smash Bros moveset? Well, look further then the Grass and Ghost Type archer owl, Decidueye!

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Remember how I said in my Zelda Character Checklist that I had my reasons for not picking Revali as the Zelda Champion to be in Smash? Well, this is why. There’s only room for one arrow slinging archer avian in Smash Bros, and if I had to choose between the two, I would pick Decidueye in a heartbeat.

With it’s signature move Spirit Shackle (a perfect candidate for a Neutral-B Special), Decidueye uses its own wing and feathers as a bow and arrow, a technique that makes it an individual among all 807 Pokemon. Using its feathers as weapons opens up a ton of potential for an awesome Smash Bros moveset, and I would absolutely love to see what kind of insanity could be brought to the battlefield alongside Decidueye.

And of course, since he’s a Pokemon, Decidueye has a good number of special moves that can be brought to Smash as well. The move Leaf Blade could make for an excellent addition to any part of Decideye’s set of attacks, perhaps turning its feathers into grassy swords for Smash Attacks. His Up-B could be Brave Bird, letting him take to the air with astonishing speed. His Side-B could be Leaf Storm, tossing a flurry of leaves into the air that then become rapid-fire projectiles. And his Down-B could be Feather Dance, causing feathers to swirl around him, dealing minor damage and providing a temporary attack boost.

And his Final Smash would be his Z-Move, Sinister Arrow Raid. Unleashing a volley of  super powered feather-arrows across the battlefield would be the most fitting choice, after all.

Of course, this is only one potential set up for the character. Given how many different moves there are in Pokemon, Decidueye could theoretically have any number of different moveset combinations. These are just the moves I think would suit the character best in Smash.

Of all the characters I’ve suggested for a Smash spotlight so far, I’m most confident in Decidueye’s inclusion. He’s the perfect candidate: a current, well liked Pokemon with a specialized fighting style suitable for Smash Bros. And I know I’m not the only one who wants him to be included. Plus, his inclusion would complete the trio of fully-evolved starter Pokemon on the Smash roster: Charizard for Fire, Greninja for Water, and Decidueye for Grass.

Honestly, this one is too good of a choice for it NOT to happen. I’ll be buying Smash Ultimate regardless of his inclusion, but this is one character I know I’d be pretty disappointed without.

But what do you think of my pick? Is there a different Generation 7 Pokemon you would want to see included in Smash Bros Ultimate? Drop a comment somewhere and let me know! I do know that another suggestion I’ve seen floating around in Lycanroc in one of his various forms, and I do admit that would be a pretty awesome choice as well.

For right now though, that’s all from me. This is Sparky, signing off!

Smash Bros Character Checklist: The Star Fox Series

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So the Smash Bros Switch announcements at E3 2018 have come and gone, and the new game has a title: Super Smash Bros Ultimate! And the game looks absolutely fantastic! With every character from past Smash Bros games making a comeback, and a few new faces introduced as well (Ridley Confirmed! Called it!), this is going to be the best Smash game ever.

But after everything was said and done, I was left with a problem: My Star Fox character pick was de-confirmed during the presentation!

Granted, the return of Wolf is something to be celebrated. But how to proceed when the character you wanted to show up in Smash is definitely not gonna be in Smash? Well… let’s talk a little about what could have been! There’s no harm in that!

(Plus, I already made the little image to go with the blog post. Might as well use it, right?)

What character was I going to pick? None other than the galactic menace himself, Andross!

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For the past few Smash Bros games, Andross has appeared as an Assist Trophy, taking the form of the giant head seen in the original Star Fox on SNES. And from a brief look in the newest Smash Bros footage, this looks to be the case again. Now imagine a world where he ISN’T a giant floating head, and instead a monkey-man on the battlefield himself..

Andross is of course a man of science, commanding an army from the shadows while preparing the most devious of weapons to destroy his foes. So using all sorts of gadgets to fight would be his forte, of course. I can imagine him summoning an orbital laser or two to attack the ground, and doing things like calling in flying drones and robots to do his fighting. Having a character that indirectly commands OTHER characters would be impressive. Sort of like the Rosalina and Luma team, only much more devious!

And his Final Smash of course would be… well, turning into a giant monkey head! But More like the one from Star Fox 64, rather than the original version seen in Smash now.

And well, that’s really all I have to say on the subject. It feels a bit silly to go into a ton of detail with a character that’s not going to happen. But my picks for the Character Checklist can still hold true for the future: whatever other Smash games may happen way down the line, maybe Andross can show up there instead!

I suppose I could have SOME hope of his inclusion, still. The big Andross head in smash right now is pretty different from the more modern incarnations of the character. If there can be three whole Links playable on the Smash Roster, why not have giant head Andross AND ape Andross in the game together as well?

But as it stands, It’s most likely not going to happen. Oh well, maybe next time! I still have a ton of fun speculating and suggesting what might happen in my favorite game series. So even if a character I pick gets de-confirmed or not (poor, poor Waluigi…), the Character Checklist will continue onward!

For right now though, that’s all from me. Sparky is signing off!

Smash Bros Character Checklist: The Kirby Series

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I owe a lot to the Smash Bros series. It introduced me to so many Nintendo franchises and games beyond my little world filled with Mario and Pokemon. I had no idea who the likes of Samus, Fox, Ness, and Captain Falcon were until I played Smash Bros. And I might not have expanded my gaming experiences if not for seeing these characters in Nintendo’s all-star brawl. It’s the main reason I consider Smash Bros to be my favorite game series of all time.

And of all the Nintendo heroes that Smash Bros introduced me too, I think I’m most thankful for it introducing me to Kirby. I mentioned briefly in my Character Checklist’s Yoshi Series post that I was obsessed with playing as Kirby in he original Smash Bros. My playtime with the character absolutely dwarfed everyone else’s. I loved that he could fly, I loved that he could dive-bomb people by turning into a rock, and I loved that he could copy other fighter’s powers and turn them into his own. I couldn’t get enough of Kirby!

So when I saw that a Kirby game was coming to my beloved Nintendo 64, I knew I had to own it. Kirby 64: The Crystal Shards became my first Kirby game, and it’s remained my absolute favorite in the series ever since. Kirby games are pretty special to me, and I jump at the chance to play them whenever possible. And of course, I’m always excited to see what new Kirby characters and stages will arrive in Smash Bros.

Kirby remained the solo representative of his games for the first two Smash Bros titles, until he was joined by Meta Knight and King Dedede in Smash Bros Brawl. No new Kirby characters were added to Smash 4, however. And in all honesty, finding characters TO add can prove to be a little difficult.

The Kirby series as a whole doesn’t exactly have a huge cast of main characters to choose from to go on the Smash Bros roster. Each game has its own villains and its own side characters, and very rarely will they end up in another entry in the series (until the recent release of Kirby Star Allies and its Dream Friends feature). The only truly consistent characters in the series are the three that are already in Smash Bros.

However, a lot of Smash and Kirby fans will point to Bandana Waddle Dee as being the perfect potential fourth-entrant in Smash from the Kirby Games. Since becoming a playable character in Kirby’s Return to Dreamland, Bandana Dee has become a regular cast member for the series alongside the main Kirby lineup. And if they DID pick Bandana Dee to be playable in Smash, I would be totally okay with it. He fights with a spear, so he could easily fill the same role I would like Mipha to fill on the Smash Roster. He’d make a great addition to the Smash cast… but I thought of someone who could be a much better choice, far more unique than the standard melee fighter Bandana Dee would most likely end up being.

I’m referring to the manipulative menace with a desire to rule Popstar, the devious boss from Kirby Superstar known as Marx!

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Of all of the one-off Kirby baddies that have shown up over the course of the series, Marx to me is one of the best, and possibly the most memorable. Under his cute exterior lies the heart of a villain who coerced the Sun and Moon into fighting (it sounds strange, but just roll with it), and used Kirby as a means to an end to get his wish to take over the planet granted. He’ll use whatever underhanded tactic he wants to get his way… which is a bit odd, because HE HAS NO HANDS!

Just think of it: a Smash Bros fighter without any kind of arms, hand, fists, or claws to speak of! Imagine all the creative ways they could make a fighter like that work! Would he primarily attack with kicks? Maybe he could smack people around with his little jester hat? He could do all kinds of flips and acrobatic moves to get his damage in, and just thinking about the possibilities he could hold gets me excited!

And even though he has no arms, Marx still has plenty of special attacks in his arsenal that can be translated into a Smash Bros move-set. For his Neutral B, he could summon in his ball and begin rolling around on it. He could move left or right, dealing damage as he rolls the ball into opponents. And he could stop the move in various ways, either jumping off it to gain extra height, or kicking the ball to attack, with the attack changing depending on what button you press or what direction you hold the control stick. His Up-B would let him sprout his wings and let him fly briefly to recover, and his Down B could be some variation on his teleportation or warping techniques. Alternatively, his Down-B could also be one of the moves where he summons ice balls or thorny vines.

His Side-B I imagine as a three-stage chargeable move, allowing him to rotate between his different projectile attacks. For a light charge, Marx would use his crescent shaped blades, acting as short-range boomerangs. For a medium charge, the attack would change to his flurry of arrows, dealing several rapid attacks in front of him. And a full charge of the move would launch his laser attack, inflicting a heavy blow to anyone who’s unfortunate enough to get caught in it.

And or course his Final Smash would be his black hole attack, sucking in everything around him and dealing heavy damage. I can’t think of anything that would be more appropriate!

Marx may not seem like a likely pick, but he and many other characters from Kirby history have been brought back into the spotlight as Dream Friends in Kirby Star Allies. This opens up all kinds of possibilities for new Kirby characters in Smash, and of the whole bunch I feel like Marx would be the best pick. He’s a classic and memorable Kirby bad guy, and I’d be totally psyched to see the crazy things he would be capable of in Smash Bros!

So what do you think of my choice? Is Marx the best pick, or would you prefer another character like Bandana Dee? Be sure to let me know your choice! But for now, Sparky is gonna sign off. Stay tuned for the next Character Checklist!

Smash Bros Character Checklist: The Metroid Series

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There are times where I don’t know what to make of the Metroid series. It wasn’t a game series I dabbled in until the age of the Nintendo Wii, when the Virtual Console came into existence and let me play all the old NES and SNES games I missed out on. I finally got a chance to play the original Metroid and the fan-favorite Super Metroid, and I liked both games a lot. But at the same time, I didn’t go crazy over Super Metroid like so many people do.

I want to say Metroid isn’t one of my favorite game series. But at the same time, I kept playing the games. I loved playing all the main console Metroid Prime titles, and I enjoyed Metroid: Other M immensely despite the game’s status of ‘worst Metroid game ever’ it tends to have. Heck, one day while I was in college I walked through a snow storm to the local game shop just to buy a Metroid II cartridge (which turns out is my favorite Metroid game), dragging my best friend along with me and torturing us both with the frigid winds. True story.

So yeah, I guess I do like Metroid a lot more than I really think I do, if that makes any sense. At the very least, I like the games enough that I really would like to see more Metorid Characters make it onto the Smash Bros roster. And let’s face it, the Metroid representation in Smash is… almost pitiful.

Bounty Hunter and Metroid heroine Samus Aran was one of the original 12 Smash Bros fighters. But for whatever reason, the number of Metroid characters on the Smash roster has only grown by one since 1999. And that second Metroid character is a second version of Samus. If you as me, it’s about darn time the Metroid series gets it’s dues and gets more characters on the fighting scene.

But who should be selected? There are a lot of iconic Metroid characters, after all. It should be someone BIG. Someone LARGE and in charge. The character they pick has to be a HUGE deal to make it into Smash! They’d have to be a GIANT among-

Yeah, the punchline is that it’s Ridley.

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I KNOW, I KNOW! Some of you reading this are already rolling your eyes. The reason Ridley isn’t in Smash Bros by now is clear: he’s too big! Despite the fact that Ridley is one of the most iconic of Nintendo bad guys, he can’t be in Smash Bros because he’s just too huge of a monster.

Even series creator Masahiro Sakurai himself stated that if they put Ridley in Smash, he wouldn’t be Ridley anymore once they were done with him. He would have to be scaled down in size, he would have to have his wingspan shrunk, and he wouldn’t be able to fly around freely like the menace that he is in his home series. Instead, they turned Ridley into a Boss the the Subspace Emissary and a Stage Hazard on the Pyrosphere stage in Smash Bros for Wii U. That way, Ridley stays true to his character, and he gets to be in Smash Bros in some form. I mean, If you can’t adapt a character faithfully, then what’s the point of making them a playable fighter?

But… COME OOOOON! It’s Ridley! Who in their right mind WOULDN’T want to play as Ridley in Smash? And if this game series has taught me anything, it’s that any character can be turned into a proper playable fighter if you try hard enough. Custom mods for Smash Bros games have proved time and time again that Ridley CAN be adapted for Smash Bros into a believable playable fighter. Sure, he’s still a gigantic monster of a character. But I think that would make for an interesting dynamic: a character that’s both huge and powerful, but at the same time is a wildly easy target for everyone to hit. It could work! Please, Sakurai? PLEEEEAAASE?

Okay, in all seriousness, I do know that a playable Ridley in an official Smash title will probably never happen. But this creates a problem: if you can’t have Ridley as a Smash Bros fighter, then who CAN you have? The most well known and recognizable Metroid characters you could pair up with Samus are almost all giant monster creatures just like Ridley.

Thankfully, I think I have the perfect choice: a Metroid villain that is both iconic to the series AND is human-sized who would fit perfectly into free-for-all combat. And that character is Dark Samus!

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I do realize that having a third Samus on the Smash Bros roster sounds redundant. But Dark Samus is much more than another form of Samus: she is the reincarnation of the titular Metroid Prime, and serves as the main antagonist of the original Metroid Prime Trilogy. And with a fourth main-series Prime title coming to Nintendo Switch, it would be the perfect opportunity to bring the character back to the spotlight and make her playable in Smash Bros. She was good enough to be an Assist Trophy, so becoming a combatant is the next logical step!

The biggest question about the character would be how to differentiate her from both normal Samus and Zero Suit Samus. While regular Samus is focused more on combat strength and projectiles, Zero Suit Samus sports an emphasis on moving and attacking quickly. So how would Dark Samus operate? I envision her as a best of both worlds: quick and powerful, giving her a brutal fighting style suiting the character’s nature.

I can see her easily being an ultra violent and vicious sort of fighter. The kind of fighter who launches volleys of projectiles, shoots Phazon point-blank in her opponents faces with her grab attacks, and isn’t afraid to beat you completely senseless if you get too close to her. While a lot of Smash characters have a goofiness or a wild personality to them, it would interesting to have a character who’s one goal is to outright destroy everything in their way, not caring about much else.

But how would you balance out a completely brutal character? Again, mixing together how Samus and Zero Suit Samus function would be a good way to do it. Dark Samus would be a floaty and relatively light-weight character, making her easy to knock around. And at the same time, her attacks could be given little impact to offset a high-damage fighting style. It would make you have to work a bit for KOs. It would be a tough balancing act when it comes to designing the character, but I think it could work out overall.

And as an added bonus, Dark Samus could have an alternate costume of another ‘Evil Samus’. The villain from Metroid Fusion known as SA-X is every bit of a brutal threat as Dark Samus is, and fitting the two together as a joined Smash character would be just awesome. It would also be a great gift for long time fans of the series! I haven’t even played Metroid Fusion, and I still really want to see that happen.

And that’s really all I have to say about that. I think both Ridley and Dark Samus would make fantastic entrants into Smash. But do the lovely people out there have any other Metroid character suggestions? Be sure to let me know in the comments! I’d love to hear all your ideas.

Till next time, Sparky is signing off!

Smash Bros Character Checklist: The Zelda Series

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With all the Mario and Mario sub-series talked about and out of the way, now it’s time to move onto discussing one of Nintendo’s OTHER gigantic franchises. And aside from maybe Pokemon, I’d say the biggest non-Mario franchise Nintendo has to offer is The Legend of Zelda.

The original Zelda released in 1986 has gone down as one of the greatest games in history, leading to one of the greatest game SERIES in history. Many will still tell you The Legend of Zelda: Ocarina of Time is one of the best games ever made, and the recently released Breath of the Wild is quickly climbing to such ranks as well.

It makes sense that long-time protagonist Link was one of the original Smash Bros fighters, and has remained a series staple to this day. Joining him from his game series is the lovely Princess Zelda, the mysterious Sheik, the powerful Ganondorf, and two variations of a younger Link.

Though surprisingly, there have been no new Zelda characters introduced to Smash since Super Smash Bros Brawl on the Wii. Even though a new major console Zelda game had been released in the time between Brawls release and Smash 4’s debut, no new characters or major character changes were introduced in the new Smash Bros based on the new Zelda. The only real change to the Zelda roster was the separation of Zelda and Shiek into two characters, rather than one character who can transform between the two.

But that lack of new Zelda characters might soon change. In the Smash Switch trailer, you can very clearly see that Link has adopted his brand new look from Breath of the Wild. Some are predicting that this indicates that Link is going to get a major moveset overhaul, or that Breath of the Wild Link may be a different character entirely from the standard Smash Bros Link we all know and love.

Though personally, I don’t really think either situation is the case. There might be some move-set changes, sure. But a complete overhaul or a seperate character feels a little unlikely to me. The new costume motif is most likely just to match Link to the newest Zelda game. Though that’s not to say I don’t think there will be a new Zelda character from the new Zelda game, but… we’ll get to that in a moment.

First, I want to talk about a different character pick to represent the Zelda franchise. Another villain to go alongside Ganondorf, and another character to have the “Toon” artstyle. The Minish-turned-Wind Mage, Vaati!

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This may seem like a strange pick for some, but I know I’m not the only one who wants to see Vaati make his Smash debut. Of all the Zelda villains, Vaati is the only one to show up in multiple games aside from some incarnation of Ganon/Ganondorf. He has an entire trilogy of titles featuring him as a main antagonist known as the Four Swords Series. So while it may seem like Vaati is just another Zelda bad guy, he’s actually a pretty big deal.

Vaati’s classification as a Wind Mage helps fill the same kind of magic-user void that I want Kamek to fill. And having a character who can potentially and creatively use the power of wind as his main weapon could lead to interesting move-set choices as well. Vaati is also well known for utilizing several demon-like transformations. Just imagine the small, unassuming purple-colored mage suddenly lashing out with shadowy claws as he uses his Smash Attacks!

I could see Vaati’s Final Smash paying out like this: After transforming into his final, giant-eyeball form known as Vaati’s Wrath, he lashes out and grabs at whoever is in range. Then a cutscene triggers, and whoever is grabbed is shrunk to Minish size and is mercilessly attacked. With one final blow, any opponent who is above a certain percentage of damage is instantly KOed, similarly to how Bayonetta’s Final Smash functions.

Of course, Vaati’s chances of inclusion are pretty slim. As much as I would like him to be in the game, a new Smash character from the Zelda franchise would most likely be from the newest Zelda game. Breath of the Wild is a really big deal among gamers right now, and the game has four chosen Champions that fight alongside Link who would all make excellent Smashers. But which one would be the best to pick?

While Urbosa and Daruk would be fun to play as, I don’t see their inclusion as totally necessary, since we already have several sword-users and heavy-hitters on the Smash Roster already. And while I know for a fact that Revali is a really popular choice among fans, I have my reasons for not wanting him as a playable character (and we will get to those reasons at another time). And that leaves us with one last champion…

CharacterChecklistMipha.png

It might be odd to think of the most gentle of the Champions as the one to represent the group in Smash. However, Mipha has the potential to be one of the most unique combatants in the history of the series. And it has to do with her weapon of choice: the Lightscale Trident.

In a sea of characters that use fists, feet, lasers, swords,  and super natural powers to fight, not one character uses a spear-like weapon as their main mode of attacking. The closest one would be Palutena and her staff, but she more relies on maneuvering it with telekinesis then using it physically as a long-range weapon. Mipha and her trident offer a potential fighting style to the series that we haven’t seen before, and that makes her the perfect choice to be a Smash Bros newcomer.

Though aside from fighting with a trident, what else could Mipha do? Using water to fight, similar to Greninja and Squirtle, would be suitable for a Zora of course. But Mipha is also known for her healing powers, allowing Link to channel this healing in the form of an ability called Mipha’s Grace. She could potentially use Mipha’s Grace on herself in Smash as a non-offensive Down-B special, healing a set amount of damage like she had picked up a healing item. This of course would be combined with a very long cool-down time before it could be used again, similarly to how it works in Breath of the Wild.

In fact, what if Mipha used a series of Water-based moves that all had a similar property to that? When they made contact, they would heal Mipha for a small amount of damage,  like a reverse situation of Pichu damaging itself when using its electricity moves. Combine that with the long-range potential of the Lightscale Trident, and it would make for a protective fighting style fitting of a non-aggressive character.

As Mipha would be representing the other Hyrule Champions as well, it would make sense for her other Special Moves to channel their strengths. Her Neutral-B would be Daruk’s Protection, creating a barrier that could absorb a few hits before breaking. Her Up-B would of course be Revali’s Gale, giving her a massive amount of recovery potential. And her Side-B would be Urbosa’s Fury, summoning lighting in front of her and striking her opponents. Of course, these special moves hold a lot of potential power to them. To balance them out, they would have the same kind of cool-down period needed to recharge them like the above-mentioned Mipha’s Grace Down-B. Her specials would work similarly to Robin’s in that way: you would need to use them strategically and sparingly, otherwise you won’t have them at all when you need them the most.

And what else could her Final Smash be other than summoning a giant attack from the Divine Beasts? It would be way to fitting a choice NOT to make it her strongest attack.

And with that, I think that covers it for my Zelda character picks. I know neither of my choices are the most popular ones, but I think they would make for unique and original fighters befitting the Smash Bros roster.

What do you think of my picks? Do you think Vaati and Mipha would make excellent Smash combatants, or do would you rather have another Zelda character make their way to the game? Be sure to comment what you think! I’d love to hear about the cool ideas you guys can come up with.

For now though, that’s all from me. Sparky is signing off!